module Part2 where import Commons import Data.Set (empty, map, toList, delete) import Data.Array (bounds) getEnergized :: (Int, Int, Direction) -> Cavern -> [(Int, Int)] getEnergized (y0, x0, d) = toList . delete (y0, x0) . Data.Set.map (\ (y, x, _) -> (y, x)) . lightBeam (y0, x0) d empty getStarts :: Cavern -> [(Int, Int, Direction)] getStarts c = [(y, 0, East) | y <- [1..(fst (snd $ bounds c))]] ++ [(y, 1 + snd (snd $ bounds c), West) | y <- [1..(fst (snd $ bounds c))]] ++ [(0, x, South) | x <- [1..(snd (snd $ bounds c))]] ++ [(1 + fst (snd $ bounds c), x, North) | x <- [1..(snd (snd $ bounds c))]] getMaxEnergized :: Cavern -> Int getMaxEnergized c = maximum (Prelude.map (\s -> length $ getEnergized s c) $ getStarts c)