This commit is contained in:
2023-12-02 12:45:15 +01:00
parent 787691d640
commit b167933285
4 changed files with 87 additions and 0 deletions

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day02/Commons.hs Normal file
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module Commons where
import Data.String.Utils
import System.IO
import Text.Read
data Round = Round { red :: Int, green :: Int, blue :: Int }
data Game = Game { gid :: Int, rounds :: [Round] }
parseCubes :: [String] -> Round -> Round
parseCubes [] round = round
parseCubes ((h: ' ': 'r': 'e': 'd': []): t) round = parseCubes t round {red = read [h]}
parseCubes ((h1: h2: ' ': 'r': 'e': 'd': []): t) round = parseCubes t round {red = read [h1, h2]}
parseCubes ((h: ' ': 'g': 'r': 'e': 'e': 'n': []): t) round = parseCubes t round {green = read [h]}
parseCubes ((h1: h2: ' ': 'g': 'r': 'e': 'e': 'n': []): t) round = parseCubes t round {green = read [h1, h2]}
parseCubes ((h: ' ': 'b': 'l': 'u': 'e': []): t) round = parseCubes t round {blue = read [h]}
parseCubes ((h1: h2: ' ': 'b': 'l': 'u': 'e': []): t) round = parseCubes t round {blue = read [h1, h2]}
parseRound :: String -> Round
parseRound roundRaw = parseCubes (split ", " roundRaw) Round {red = 0, green = 0, blue = 0}
parseRounds :: String -> [Round]
parseRounds roundsRaw = map parseRound (split "; " roundsRaw)
parseGame :: String -> Game
parseGame ('G': 'a': 'm': 'e': ' ': h: ':': ' ': t) = Game {gid = read [h], rounds = parseRounds t}
parseGame ('G': 'a': 'm': 'e': ' ': h1: h2: ':': ' ': t) = Game {gid = read [h1, h2], rounds = parseRounds t}
parseGame ('G': 'a': 'm': 'e': ' ': h1: h2: h3: ':': ' ': t) = Game {gid = read [h1, h2, h3], rounds = parseRounds t}
parseGame (_: t) = parseGame t
parse :: IO [Game]
parse = do done <- isEOF
if done
then return []
else do line <- getLine
let game = parseGame line
otherGames <- parse
return (game: otherGames)

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day02/Main.hs Normal file
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module Main where
import Commons
import Part1
import Part2
main = do games <- parse
let part1Res = sum (Part1.getPossibleIds games)
putStrLn (show (part1Res))
let part2Res = sum (Part2.getPower games)
putStrLn (show (part2Res))

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day02/Part1.hs Normal file
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module Part1 where
import Commons
checkRoundsPossible :: [Round] -> Bool
checkRoundsPossible [] = True
checkRoundsPossible (round: t) = red round <= 12 && green round <= 13 && blue round <= 14 && (checkRoundsPossible t)
checkGamePossible :: Game -> Bool
checkGamePossible Game{rounds=rounds} = checkRoundsPossible rounds
getPossibleIds :: [Game] -> [Int]
getPossibleIds [] = []
getPossibleIds (game: t) = if (checkGamePossible game)
then (gid game: getPossibleIds t)
else do getPossibleIds t

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day02/Part2.hs Normal file
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module Part2 where
import Commons
getMinCubesRound :: [Round] -> Round
getMinCubesRound (round: []) = round
getMinCubesRound (round: otherRound: t) = getMinCubesRound (Round {red = max (red round) (red otherRound),
green = max (green round) (green otherRound),
blue = max (blue round) (blue otherRound)}: t)
getPowerGame :: Game -> Int
getPowerGame Game{rounds=rounds} = let minRound = getMinCubesRound rounds
in (red minRound) * (green minRound) * (blue minRound)
getPower :: [Game] -> [Int]
getPower [] = []
getPower (game: t) = (getPowerGame game: getPower t)